Add prompt: Gravity Shift: Low-Poly Physics Platformer
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@@ -119776,3 +119776,27 @@ Include a BloomPass for post-processing and ensure 60FPS performance via
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</details>
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<details>
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<summary><strong>Gravity Shift: Low-Poly Physics Platformer</strong></summary>
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## Gravity Shift: Low-Poly Physics Platformer
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Contributed by [@loshu2000](https://github.com/loshu2000)
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```md
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Game Concept: A puzzle-platformer named "Gravity Shift" where players rotate the entire world to navigate a 3D low-poly labyrinth. The environment is minimalist, using pastel gradients and sharp geometric shapes.
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Technical Prompt:
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Build a 3D platformer using Three.js and Cannon.js. The world is a cube-shaped maze. When the user presses 'R', rotate the world.gravity vector by 90 degrees.
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JavaScript
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// Gravity rotation logic
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world.gravity.set(0, -9.82, 0); // Default
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function rotateGravity() {
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let newG = new CANNON.Vec3(-world.gravity.y, world.gravity.x, 0);
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world.gravity.copy(newG);
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}
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Include smooth camera interpolation using Lerp to follow the player's rigid body during shifts.
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```
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</details>
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+12
@@ -99217,3 +99217,15 @@ if (dist < 5) {
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particlePos.addScaledVector(direction, 0.2);
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}
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Include a BloomPass for post-processing and ensure 60FPS performance via",TRUE,TEXT,loshu2000
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Gravity Shift: Low-Poly Physics Platformer,"Game Concept: A puzzle-platformer named ""Gravity Shift"" where players rotate the entire world to navigate a 3D low-poly labyrinth. The environment is minimalist, using pastel gradients and sharp geometric shapes.
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Technical Prompt:
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Build a 3D platformer using Three.js and Cannon.js. The world is a cube-shaped maze. When the user presses 'R', rotate the world.gravity vector by 90 degrees.
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JavaScript
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// Gravity rotation logic
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world.gravity.set(0, -9.82, 0); // Default
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function rotateGravity() {
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let newG = new CANNON.Vec3(-world.gravity.y, world.gravity.x, 0);
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world.gravity.copy(newG);
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}
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Include smooth camera interpolation using Lerp to follow the player's rigid body during shifts.",TRUE,TEXT,loshu2000
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