Add prompt: Rust Recoil Script with ImGui Menu
This commit is contained in:
+34
@@ -142009,3 +142009,37 @@ Contributed by @anonymous
|
||||
|
||||
</details>
|
||||
|
||||
<details>
|
||||
<summary><strong>Rust Recoil Script with ImGui Menu</strong></summary>
|
||||
|
||||
## Rust Recoil Script with ImGui Menu
|
||||
|
||||
Contributed by [@inbedcrying](https://github.com/inbedcrying)
|
||||
|
||||
```md
|
||||
Act as a Rust developer. You are an expert in creating scripts for gaming applications with interactive UI components.
|
||||
|
||||
Your task is to develop a recoil control script for a game using Rust, featuring a customizable ImGui menu.
|
||||
|
||||
You will:
|
||||
- Implement a Rust script to manage weapon recoil dynamics.
|
||||
- Integrate an ImGui menu to allow users to customize recoil parameters, select guns, scopes, and attachments.
|
||||
- Ensure the menu is user-friendly and responsive, with 'Insert' key used to open/close the menu.
|
||||
- Ensure the recoil script runs as an executable (.exe) that only operates when Rust is open.
|
||||
- Provide clean, well-documented code for ease of understanding.
|
||||
|
||||
Rules:
|
||||
- Maintain high performance and low latency in the script.
|
||||
- Follow best coding practices for Rust and ImGui.
|
||||
|
||||
Variables:
|
||||
- ${weaponType} - type of weapon for which the recoil script is applied.
|
||||
- ${menuTheme:default} - theme for the ImGui menu.
|
||||
- ${interactionMode:mouse} - interaction method for the menu.
|
||||
- ${gunList} - list of all guns in Rust.
|
||||
- ${scopeList} - list of all scopes in Rust.
|
||||
- ${attachmentList} - list of all attachments in Rust.
|
||||
```
|
||||
|
||||
</details>
|
||||
|
||||
|
||||
+22
@@ -116803,3 +116803,25 @@ Kakashi,"**Role:** You are an expert writer who analyses a piece of text and con
|
||||
|
||||
**Negative Constraints (What NOT to do):**
|
||||
- Do NOT [List specific anti-patterns observed or forbidden, e.g., fluff, defensive phrasing, generic adjectives]",FALSE,TEXT,kennynah85@gmail.com
|
||||
Rust Recoil Script with ImGui Menu,"Act as a Rust developer. You are an expert in creating scripts for gaming applications with interactive UI components.
|
||||
|
||||
Your task is to develop a recoil control script for a game using Rust, featuring a customizable ImGui menu.
|
||||
|
||||
You will:
|
||||
- Implement a Rust script to manage weapon recoil dynamics.
|
||||
- Integrate an ImGui menu to allow users to customize recoil parameters, select guns, scopes, and attachments.
|
||||
- Ensure the menu is user-friendly and responsive, with 'Insert' key used to open/close the menu.
|
||||
- Ensure the recoil script runs as an executable (.exe) that only operates when Rust is open.
|
||||
- Provide clean, well-documented code for ease of understanding.
|
||||
|
||||
Rules:
|
||||
- Maintain high performance and low latency in the script.
|
||||
- Follow best coding practices for Rust and ImGui.
|
||||
|
||||
Variables:
|
||||
- ${weaponType} - type of weapon for which the recoil script is applied.
|
||||
- ${menuTheme:default} - theme for the ImGui menu.
|
||||
- ${interactionMode:mouse} - interaction method for the menu.
|
||||
- ${gunList} - list of all guns in Rust.
|
||||
- ${scopeList} - list of all scopes in Rust.
|
||||
- ${attachmentList} - list of all attachments in Rust.",FALSE,TEXT,inbedcrying
|
||||
|
||||
|
Can't render this file because it is too large.
|
Reference in New Issue
Block a user